![]() The biggest thing that brought me to Dead Space when it first came out was Isaac's awesome suit, and the promise of weaponized mining tools. ![]() I won't touch the issue of how horror or fear plays into Dead Space 3, mostly because I've never come to this series for the 'survival horror' aspect of it. Like they've lost the personal touches involved with abusing Isaac in his war with viral dna recombinators. And even though co-op with the meat head John Carver is optional, the game still feels like it's lost something to accompany the possibility of two players. There's nothing on the level of the chaotic Tormentor scene or the gag inducing uncomfortableness of the eye poke machine from Dead Space 2. It doesn't feel like they take as many risks with Isaac Clarke or the nonsense he gets into. ![]() Recently Played: Dead Space 3 (Snow, Space, Love Triangles, Necromorphs: The Game) Dead Space should stick to space and spaceshipsįor as many changes they've made in this game with co-op and the weapon crafting, Dead Space 3 sure does feel like a less ambitious experience compared to the previous entries. WARNING: There will be all sorts of Dead Space spoilers from here on in if that kind of thing bothers you. I had a decent time cutting up necromorphs with souped up mining tools and watching Clarke get the shit kicked out of him. And while DS3 isn't the best one of those games, it's still alright. I am in the mood to talk about Dead Space 3.īecause if you don't know this about me, I love some Dead Space action. ![]() So as much as people probably don't want to talk about Dead Space 3. Once on normal, once on hard, once on Classic Mode, and once on Pure Survival mode. ![]() I've beaten it four times as of this blog post. Man, I have played a lot of Dead Space 3. ![]()
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